A Technique For Prototyping 2D iPhone Games

I’ve written about how the design process should be filled with quickly testing theories. Videogames are complex and their constituent parts rarely interact in the ways you expect, so getting something working (or not working) quickly let’s you test your design and fix it. Prototyping, therefor, is one of the greatest tricks in a game…

Books For Your Games Business

There have been a lot of books over the years that have refined my thinking on games for the better. Forcing me to question and reevaluate what I believe to be true. Oddly these book are often not written about games at all, but on a whole range of topics. Here are some of my…

F2P Ethics: Jon Jordan at F2P Summit

I’ve previously tried to avoid talking about the ethics of F2P because, whilst I believe the vulnerable need to be protected, I don’t think it’s a serious issue and mostly the reaction and anger it invokes is somewhat silly and overblown. However, I did just write a piece for GamesIndustry International (nee GamesIndustry.biz), which is…

Office of Fair Trading Investigating F2P

In the UK the topic of children and IAPs has become a mainstream news topic in the last month. Now the Office of Fair Trading (the governmental UK consumer protection organisation) has said it will investigate if some F2P games targeting children are “misleading, commercially aggressive or otherwise unfair” or in other words “unlawful”. Well…

Special Effect: Getting Disabled People Playing

Special Effect is a charity that allows disabled people to enjoy videogames through adapted equipment, a loan library and a website packed with information. Check out the below video to see how they got Charlotte back in to gaming and visit the site to donate. [Update] Special Effect just posted this moving video of Arlo…

Free-To-Play Is Not The Only Way

Freetard (noun). A freetard is a unyielding proponent of free Source: Urban Dictionary I like to think that I am not a freetard, despite being such a champion of the F2P model that I wrote a book about it. I believe that F2P is the best business proposition for most games: It grants access to…

The Rise of Rage of Bahamut

I’m something of a card game fanatic: I play and write about Magic: The Gathering a great deal and have worked and advised on a number of card battlers. Whilst the genre is insanely popular in Japan, where Puzzle & Dragons makes $25 million per month, few have managed to crack the West. The standout…

Develop: When You Don’t Need A Consultant

In my final column for Develop (I’ll be writing for GamesIndustry International from April), I talk about times when you shouldn’t hire a consultant. Consultants are of best use when you’re blind on a subject. When you have a specific problem that needs their unique knowledge to help you gain deeper understanding and reach a…

Slamjet Stadium Out Now

My buddy Alistair “The A-Dogg” Aitcheson’s two-player-single-iPad title Slamjet Stadium just hit the App Store. It is one of the most fun titles I’ve played in a long while – jostling friends over control of slamjets is as hectic as it gets. It’s impossible to describe how much chaos can be involved and how competitive…